Windsor, Ontario

July 25 - 31, 2022



Skeet

Sport

DATE:  Thursday July 28, 2022 TIME: 9:00am

LOCATION:  Detroit Gun Club – 2775 Oakley Park Rd, Commerce Charter Twp, MI 48390

GUIDING BODIES:  National Skeet Shooters Assoc. (NSSA) / Can-Am Police-Fire Games Federation

SPORT DESCRIPTION:  To be eligible for the ALL events category, competitors must enter the individual and doubles competition. 100 Birds in single and double events.  Shot shells no heavier than 1 1/8 oz. and shot size no large than 7 1/2 will be allowed.  Reloads will be permitted but must conform to NSSA regulations.  New shells will be available on site.

Classifications will be made on site.  If you have no NSSA classification, enter Division “B”. 

You will be Classified by performance on the first 50 targets in the individual event.

Singles Event:     Division “A” – Rating of 96% and over.

                            Division “B” – Rating of 95% and under.

Doubles Event:   Division “A” – Rating of 95% and over.

                            Division “B” – Rating of 94% and under.

All Events:           Division “A” – Rating of 95% and over.

                            Division “B” – Rating of 94% and under.

TOP GUN AWARD:   See Sporting Clays profile.

ADDITIONAL FEES:  $32 (US funds) per 100 rounds per person to be paid onsite. Ammunition is available for purchase at the Gun Club

DATE AND TIMES: Saturday, July 30, 2022 at 9:00am

LOCATION: Major Fa Tilston Armoury (Outdoor Range), 4007 Sandwich St. Windsor, ON

GUIDING BODIES:  Can-Am Police-Fire Games Federation, National Rifle Association, Canadian PCA

SPORT DESCRIPTION:  Non-modified duty firearm (either revolver or semi-automatic class).  The only modifications allowed will be grips and sights (non-electric).  Factory loads only.  Scoring will be a combination of fixed times and Virginia Court times.  Competitors may enter ONLY ONE class, revolver or semi-automatic.

Competitors without an IPSC, national affiliate, CPSG, WPFG classification, should enter the “D” class. Competitors will shoot their individual events to determine their Games classification. ENTER ONLY ONE “INDIVIDUAL” EVENT (either revolver or semi-automatic) AND ONE “TEAM” EVENT. In the 4-person team event, revolvers and semi-automatics combine. Team event is “revolver friendly”.  The Team roster must be sent with the registration form by the team captain. Changing or switching firearms will not be permitted between the individual and team events. The weapon selected (either semi-automatic or revolver) must be used during the whole match. Competitors must be “qualified” (i.e. some type of formal training for safety purposes) with their weapon.  Eye and ear protection required.

DATE:  Friday, July 29, 2022, TIME: 9:00am

LOCATION: Major Fa Tilston Armoury (Outdoor Range), 4007 Sandwich St. Windsor, ON

SPORT DESCRIPTION:  Duty Pistol shooting event. All event are unisex.

Classification: Competitors without classification cards must enter in Marksman and then classified according to their first 90 rounds. Canadian classifications will be used as follows:

Classifications from the PPC event will be used for the Duty Pistol Event.

Competitors who have NRS Classifications must enter in the following CPCA Classifications.

Canadian Police Combat Association Classifications will be used as follows:

Individual

  • Marksman – 00.00% to 85.99%                                  (N.R.A. Classified)
  • Sharpshooters – 86.00% to 91.99%                           (N.R.A. Marksman)
  • Expert – 92.00% to 95.99%                                        (N.R.A. Sharpshooter)
  • Master – 96.00% to 97.39%                                       (N.R.A. Expert)
  • Distinguished Master – 97.40% to 98.39%                (N.R.A. Master)
  • Grand Master – 98.40% and higher                           (N.R.A. High Master)

Four Person Teams

  • Marksman
  • Sharpshooters
  • Expert
  • Master
  • Distinguished Master
  • Grand Master

The team classifications will be based on Table 1 of the CPCA Rule book and will be the Team Average of team members classifications from the individual event.

Officials:

Can-Am Police Fire Games Federation or guiding bodies approved judges or officials.

Weapons and Ammunition:

  • Weapons: Revolver and Automatics specified in NRA rule 3.0
  • Ammunition: Ammunition Specified in NRA rule 3.0

Rules:

Current NRA Rules shall apply to this event, except for the awards formula and the eligibility of competitors. These two areas will be governed by the Can-Am Police and Fire rules as covered in General Sports Rules. Where there is a conflict between NRA rules and Can-Am Police-Fire Games rules, the Can-Am Police-Fire Games will be used.

No competitor will be allowed on the firing range without safety equipment comprised of a vest, and ear and eye protection authorized by the Equipment Control Official. 

Each competitor shall bring his/her own safety equipment and they shall be checked at the same time that the triggers are weighted and tagged by the Equipment Control Official.  Ballistic Vest: Threat Level 2 as outlined by the National Institute of Justice. 

Eye Protection: Any polycarbonate lens what will deflect casings from both handgun and rifle rounds. 

Ear Protection: Any ear protection if the Noise Reduction Rating (NRR) does not exceed 33 decibels.) 

For safety reasons, competitors must be “qualified” with their firearm and familiar with range rules and safety (i.e. formal agency training).

IF YOU DO NOT HAVE ACCESS TO A VEST, YOU MUST NOTIFY THE EVENT COORDINATOR AT THE TIME OF REGISTRATION.

COURSE OF FIRE:

MATCH ONE:

    STAGE 1: THREE METERS – 12 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and assume “low ready” position. On command, shooter will fire 2 rounds in 2 seconds using strong hand only and return to “low ready” position.
  • On command, shooter will fire 2 rounds in 2 seconds using strong hand only and return to “low ready” position.
  • On command, shooter will fire 2 rounds, reload from a mag pouch, will transfer firearm to weak hand and fire 2 rounds in 6 seconds and return to “low ready” position.
  • On command, shooter will fire 2 rounds in 2 seconds using weak hand only and return to “low ready” position.
  • On command, shooter will fire 2 rounds in 2 seconds using weak hand only and holster.

    STAGE 2: FIVE METERS – 12 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and with a two handed grip will fire 3 rounds in 3 seconds and holster.
  • On command shooter will draw firearm from holster, fire 3 rounds, reload from a mag pouch and fire a further 3 rounds in 8 seconds and holster.
  • On command, shooter will draw firearm from holster and fire 3 rounds in 3 seconds and holster.

MATCH TWO:

    STAGE 1 – SEVEN METERS – 12 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and with a two handed grip fire 1 round in 2 seconds and assume the “low ready” position.
  • On command, shooter will fire 2 rounds in 2 seconds and return to “low ready” position. On command, shooter will fire 3 rounds in 3 seconds and holster. (Repeat above)

STAGE 2 – FIFTEEN METERS – 12 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds kneeling unsupported unload/reload from a mag pouch and fire 6 rounds standing unsupported in 20 seconds and holster.

MATCH THREE:

    STAGE 1 – FIFTEEN METERS – 18 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds left hand kneeling unsupported – 6 rounds right hand kneeling unsupported and 6 rounds standing unsupported in 60 seconds and holster.

MATCH FOUR:

    STAGE 1 – 25 METERS – 18 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds kneeling left hand barricade – 6 rounds kneeling right hand barricade and 6 rounds standing strong hand barricade in 90 seconds. The strong hand barricade may be fired with either hand from either side of the barricade as long as barricade lines are observed for the side of the barricade being fired from.

STAGE 2 – 25 METERS – 6 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds standing unsupported in 12 seconds.

MATCH FIVE (Duty Pistol)

    STAGE 1 – 7 METERS – 12 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds – unload/reload from a mag pouch and fire a further 6 rounds in 20 seconds.

    STAGE 2 – 15 METERS – 18 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds kneeling left hand unsupported – 6 rounds kneeling right hand unsupported and 6 rounds standing strong hand unsupported in 90 seconds.

STAGE 3 – 25 METERS – 24 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 shots sitting – 6 rounds prone – 6 rounds standing left hand barricade and 6 rounds standing right hand barricade in 2 minutes and 45 seconds.

STAGE 4 – 25 METERS – 6 ROUNDS AS FOLLOWS:

  • On command, shooter will draw firearm from holster and fire 6 rounds standing unsupported in 12 seconds.

ONE TARGET WILL BE USED FOR EACH MATCH – 1 THROUGH 4. TWO TARGETS WILL BE USED FOR MATCH 5

Total rounds shot in Matches 1 through 4 are 90 shots.

Total rounds shot in Match 5 is 60 shots.

Total Course of Fire for Matches 1 through 5 is 150 rounds, for a total possible score of 1,500 points.

Team Event Course of Fire

The Team event score is the total of the individual scores of the team members from Match #5. Teams must identify their members PRIOR to any individuals shooting.  Each team member can shoot a total of 600 points for a possible team score of 2,400 points.

DATE AND TIMES: Friday, July 29, 2022  9:00am – 5:30pm

Saturday, July 30, 2022  9:00am – 5:30pm

Sunday, July 31, 2022  9:00am – 1:00pm

LOCATION: Mic Mac Park, 1125 Prince Rd. Windsor, ON

SPORT DESCRIPTION: 

Teams are “Open Unisex” and games will be played in a 9 vs 9 format.  To ensure teams are separated into divisions where they will be competing against teams of similar skill levels a 3 round – Round Robin will set teams into Division “A” or “B” followed by a double elimination tournament with 8 teams in each Division.  Teams are guaranteed 5 games minimum and there will be a limit of 16 teams allowed in the tournament.  Teams may consist of up to 13 people – 12 dressed players with 1 non-playing coach/manager.  Each team should have two sets of matching jerseys that are numbered – one set white and one set dark. The team captain will submit the team name and team roster. Team members for this sport will not be considered as registered until the team captain completes this step and each team member completes the on-line registration.

EVENTS:

Open Unisex

DATE:   Thursday, July 28, 2022           TIME: 8:30am shotgun start

LOCATION: Roseland Golf Course, 455 Kennedy Dr W. Windsor, ON

SPORT DESCRIPTION:  This individual event is a one-day event with 18 holes being played. It will be a shotgun start.  This event will be limited to 144 competitors and will fill early so register as soon as possible. 

BRACKETING AND COMPETITION SCHEDULE:  Venue Managers will arrange foursomes and assign starting holes in coordination with Head Golf Professional. Note: The event coordinator reserves the right to re-establish the handicap classification spread in each division and delete or add divisions.   Tee off will be a Shotgun Start at 8am.  Players should arrive and report in by 7:30am at the latest. 

RULES & SCORING:

  • This is an individual event with a total of 18 holes played in one day.  It will be a shotgun start at 8am.  Players must arrive and check-in no later than 7:30am.
  • Each competitor must have proof of a certified handicap. i.e. RCGA handicap card or GHIN number at the time of the event. Players must have an official 2022 handicap index with Golf Canada or the PGA of America (USGA). This must be current. If a competitor is unable to obtain a certified handicap from their local professional, then the following will apply.  Obtain 10, dated, witnessed and attested scorecards with your score.  Please ensure that the rating and slope are on the scorecard.  Submit these at the time of your arrival when checking in at the host hotel to the Golf Event Coordinator.  They will then provide you with a certified handicap.  For purposes of Registration now, enter the Division of your handicap or what it is anticipated to be.
  • Follow all local rules on scorecard and rule sheet.
  • Medals are awarded for the lowest gross and net scores in each division.  An individual may not win a medal in both gross and net.
  • The gross winners are determined first and removed from the list.  The net winners are determined from the remaining scores.
  • No golfer shall keep or mark their own scorecard.

TEE Blocks:

  • ALL LADIES regardless of age or index: FORWARD TEES
  • MEN 70 YRS & OVER regardless of index: FORWARD TEES
  • MEN 60 YRS & OVER regardless of index: WHITE TEES
  • MEN UNDER 60 yrs Index 13 & Over: WHITE TEES
  • MEN UNDER 60 yrs Index 0 – 12.9: BLUE TEES

DIVISIONS:

MEN

Age Categories:

    Under 30

    30 – 39 years

    40 – 49 years

    50 – 59 years

    60 – 69 years

    70 and over

Handicaps:

    0 – 6.2

    6.6 – 12.9

    13 – 21.9

    22 – 29.9

    30 and over

WOMEN

Age Categories:

    Under 30

    30 – 39 years

    40 – 49 years

    50 and over

Handicaps:

    0 – 6.2

    6.6 – 12.9

    13 – 21.9

    22 and over

ADDITIONAL FEES. Green Fee of $67.00 (CAD funds) to be paid with registration. Includes cart.

DATE:   Wednesday, July 27, 2022           TIME: 7:00am warm-up / 8:00am first heat

LOCATION: Windsor International Aquatic & Training Centre, 401 Pitt St W. Windsor, ON

SPORT DESCRIPTION: 

A single day swim meet hosted at the Windsor International Aquatic & Training Centre.  Built in 2014, this state-of-the-art, indoor aquatics facility has hosted numerous world-class events and Olympians from dozens of countries.  The Olympic pool will be set in a 10 lane, 25 metre (short course) configuration with an additional 10 lane, 25 metre, warm-up/warm-down pool adjacent to the competition pool. All swimmers will be assigned randomly to heats and lanes.  All swimmers compete against the clock.  Until the meet begins a swimmer can scratch from an event. No deck entries will be allowed. Relays must be made up of competitors from the same agency/organization. Team events (200m Medley & Freestyle Relay) consist of 4 person, same gender teams.  Co-Ed 200m Medley & Freestyle Relays consist of 2 men & 2 women.

EVENTS:

  • 50m, 100m, 200m Freestyle
  • 50m, 100, Backstroke
  • 50m, 100m Breaststroke
  • 50m, 100m Butterfly
  • 200m Individual Medley (Butterfly, Backstroke, Breaststroke and Freestyle done in this order)
  • 200m Medley Relay (Backstroke, Breaststroke, Butterfly and Freestyle done in this order)
  • 200m Freestyle Relay

Each event above will be offered in the following age/gender categories:

  • Men’s Under 30 – ages 18 through 29
  • Men’s Senior – ages 30 through 39
  • Men’s Master – ages 40 through 49
  • Men’s Grand Master – ages 50 and over
  • Women’s Under 30 – ages 18 through 29
  • Women’s Senior- ages 30 through 39
  • Women’s Master- ages 40 through 49
  • Women’s Grand Master- ages 50 and over

Co-Ed Open Team Events:

  • 200m Medley Relay
  • 200m Freestyle Relay

DATE:   Saturday, July 30, 2022           TIME: 9:00am

LOCATION: Riverfront Festival Plaza, Windsor, ON

SPORT DESCRIPTION: 

For 2022, the Windsor Can-Am Police-Fire Games are partnering with FireFit of Canada Ltd. to run this event in accordance with their Sports Description and rules. The FireFit Championships is a competition based on firefighting tasks commonly performed in emergency situations. Two events will be offered for this event: FireFit Relay (3 – 5 person relay) and FireFit Tech2 (2-person technical relay).  Participants can take part in one or both events. The Tech2 relay can qualify you for the FireFit Nationals Championship (Canadian) and the World Championships. The FireFit Relay consists of a seeding round, followed by a knockout round and finishing with the medal rounds. The FireFit Tech2 consists of one race. Air Paks will be provided.

All competitors must sign a waiver and release form prior to entering the course.  The form will be provided to registered participants prior to the event.  Active firefighters are considered medically cleared to participate.  Retired firefighters must provide proof of medical clearance (an information sheet will be provided).

NOTE: This competition is not open to spouses or children

FireFit Relay

3 to 5-person teams complete the 7 tasks that make up the FireFit Event. This is fast, fun and is a good way to get your feet wet and learn technique. Here is how it works!

To compete in the FireFit Relay a team must consist of 3 to 5 individuals who will complete one or more of the seven tasks. All competitors wear full turnout gear (helmet, coat and pants with liners, boots and gloves) and wear but do not breathe from a SCBA. Competitors provide their own NFPA-approved structural firefighting turnout gear.  Air-Paks (SCBA) will be provided by FireFit.

For the Seeding Round, a start list will be prepared by the FireFit Administrator with course sides determined.  For the Knockout rounds, a coin toss will determine the lane (Yellow or Red Course) that the team will run on. The team is then pre-positioned in their assigned locations. Variations apply, but each task must be completed before exchanging the flashlight. The flashlight must be carried in your hand and exchanges are grasp to grasp. You may not touch any piece of equipment prior to the exchange. A 2-second penalty is given for each infraction. The flashlight may not be put in the mouth, pockets or in clips at any time.

All competitors must compete in each round.  If a competitor does not compete in a round they can NOT continue into another round.

In the Knockout round prior to each race a coin toss will take place and the winning team has the choice of which side of the course they would like to run on in that round. Mixed Relay Rules: Prior to the first round of the Mixed Relay a draw is done to determine what tasks the female members of the teams will do in each round.  This includes the Bronze and Gold Medal rounds. The tasks are:

  1. Hi-Rise / Stairs Up
  2. Donut Roll Pull
  3. Stairs DOWN
  4. Force Machine
  5. Run Hydrants
  6. Hose Drag / Show Water
  7. Victim Rescue
  8. Stairs Up / Stairs Down
  9. Stairs Down / Force Machine
  10. Force Machine / Hydrants
  11. Hydrants / Hose Drag / Show Water

Here is an explanation of the Relay tasks: 

1st Task: Stair Climb with Hi-Rise Pack – With flashlight in hand carry a Hi-Rise pack, a 4-foot bundle of 4-inch hose weighing 42 pounds, to the top floor. The Hi-Rise pack must be deposited in the box at the top of the tower.  The proper placement is on or in the box, with no part of the Hi-Rise Pack touching the deck. The second competitor is already positioned at the top of the tower. Once the first competitor reaches the top of the tower, has one foot on the top platform and has deposited the hi-rise pack in the box, he may then make the exchange.

2nd Task: Hose Hoist – From the top of the tower, using a hand-over-hand motion, pull a 5/8 inch rope to hoist a donut roll of LDH hose (42 pounds). This task is complete when the donut roll clears the rail and is placed in the designated box at the top of the tower. The proper placement is on or in the box, with no part of the donut roll touching the deck. The donut roll must not leave the top platform; otherwise it will result in disqualification. Competitors 5’6″ and under are allowed to stand on the Hi-Rise pack, no penalty will be assessed. Upon completion of the hose hoist the competitor then retrieves and passes off the flashlight, or continues down the tower. When receiving the flashlight the next competitor, must have 1 foot on the top landing of the tower.

3rd Task: Descending the Tower – The Competitor who is descending the tower must touch every stair and use the handrails. Once the competitor has both feet on the ground he/she may pass off the flashlight to the next competitor who then moves to the force machine.  Please note the force machine can not be used to enable the exchange.  Exchanges must be grasp to grasp and in clear view for the official. 

4th Task: Forcible Entry – Once on the Force Machine the competitor uses a Trusty Cook 9-pound shot mallet to move the beam. This Task is complete when the end of the beam crosses the line. Upon completion of this task, the competitor places the mallet on the designated 4′ x 4′ area, picks up the flashlight and hands it off to the next competitor.

5th Task: Run – This competitor runs 140 feet around the hydrants as fast as he/she can, then hands off or shoulders a 1 3/4 inch fully charged hose line. Note: If passing off the flashlight to a waiting competitor the nozzle must not be touched until the flashlight has been exchanged grasp to grasp.

6th Task: Hose Advance – The hose advance competitor shoulders a 1 3/4 inch fully charged hose line and drag it 75 feet. Once the nozzle crosses the 75-foot mark, the competitor opens the nozzle, hits the designated target with the stream of water, closes the nozzle and passes the flashlight. Passing the flashlight while the nozzle is open results in a 5-second penalty. Once the hose advance is complete the competitor moves towards the final task and either completes the Victim Rescue or hands the flashlight off to the final competitor, who is stationed between the target and victim.

Task 7: Victim Rescue – The final competitor moves to the victim rescue task where a 175 pound  mannequin, plus coveralls and boots, must be dragged backwards a distance of 100 feet. Carrying the mannequin in your arms or over your shoulder is not permitted. The mannequin must not be grasped by its clothing or appendages. The Relay is complete when the competitor and mannequin cross the finish line breaking the beam and stopping the clock. The mannequin’s feet must be completely across the blue line.

Note:  The rest of the team must stop at the last hydrant so that the final competitor is not interfered with when crossing the finish line.  Failure to stay behind the last hydrant results in a 2 second penalty.

FireFit Tech2

This is a 2 person Technical Race and features a cylinder exchange at the halfway point. This Race is fast but demands concentration and teamwork. Each Team Member does one half of the course (front or back) and working together complete a ‘Quick Change’ of an air cylinder.

1st Task: Wearing NFPA Structural Fire Fighting Gear Competitor #1 dons the Air Pak (Air Paks will be provided). Time starts when the Pak is lifted off the mat and activates the start beam. Shoulder straps and hip straps must be secured before running the stairs.  The Pak is set in a standard way for all Competitors.  All straps undone and cylinder upright and facing out.  All 4 straps need to be pulled and tightened after donning. No touching the Pak prior to the start.

2nd Task: Once the Pak is donned the Competitor runs up the tower using both hands to pull on the handrails.

3rd Task: Once at the top of the tower move to railing and pull up 42lb donut roll of LDH hose. Pull donut roll up and over the railing and deposit in box. *Please note special rule for competitors under 5’6″ tall.

4th Task: Move down the stairs touching all stair treads and using handrails.

5th Task: Move to the Forcible Entry Simulator and complete the chopping evolution.

6th Task: Move to the Bottle Exchange Area, where Competitor #2 is waiting to exchange your air cylinder. Competitor #2 is already donned with Air Pak harness (no bottle). Competitor #2 removes Competitor #1’s Air Cylinder and passes it to Competitor #1, who then inserts the Air Cylinder into Competitor #2 harness, ensuring that the Velcro strap is secure and bottle is turned on. Competitor #2 is now able to begin their portion of the course.

7th Task: Competitor #2 runs 140′ through the hydrants to the nozzle of a fully charged 1 3/4″ Hi-Combat hose line.

8th Task: Competitor #2 drags the hose line a distance of 75′. Once the nozzle is across the line into the Nozzle Zone Competitor #2 opens the nozzle and strikes the target with the water stream. Once target is down and before proceeding to the next Task the nozzle must be closed and placed on the ground.

9th Task: Move to the 175lb Mannequin victim. Sit mannequin up and lift and move him 100′ backward to the finish line. This Task (and the Tech2 Relay) is complete when Competitor #2 crosses the finish line and breaks the electronic beam therefore stopping the timing system.

* Competitors who are under 5’6” in height will be allowed to use a Hi-Rise pack to stand on to do the donut-roll pull.  Once at the top of the tower the competitor will remove the Hi-Rise pack from the box at the top of the tower and place it flat (widest part facing up) on the deck of the tower next to the railing.  They will then be allowed to stand on the pack and proceed with the next evolution the Donut-roll hoist.  Once the Donut-roll is in the box they may continue down the stairs.  The Competitor does NOT need to put the Hi-Rise pack back in the box.  This will be done by the Tower Resetter.

DATE:   Saturday, July 30, 2022           TIME: 7:00am

LOCATION: Riverfront Festival Plaza, Windsor, ON

SPORT DESCRIPTION:

A 21K running race on Windsor’s Riverfront Trail– a paved, extra-wide path passing right by the Festival Plaza – site of the 2022 Can-Am Police-Fire Games Opening Ceremonies.  There will be all kinds of attractions along the way including the Firefighters Memorial, Rotary Centennial Plaza, The Spirit of Windsor steam locomotive, the Korean War Memorial and the Odette Sculpture Park just to name a few.  You’ll get a great look at the Ambassador Bridge (North America’s busiest border crossing) and then head back east.  At the far east end of the course, you will loop back just before Hiram Walker & Sons Ltd. – the largest distillery in North America (don’t worry – you can do the whisky tour later!).  This is a nearly flat, paved course along Windsor’s scenic waterfront with amazing views of the Detroit River and Skyline throughout your journey. After the race hang around for medal presentations, prizes, and some snacks!

EVENTS:

MEN & WOMEN DIVISIONS IN THE FOLLOWING AGE CATEGORIES:

18-29

30-34

35-39

40-44

45-49

50-54

55-59

60-64

65-69

70+

DATE AND TIMES:  Tuesday, July 26, 2022  9:00am

Wednesday, July 27, 2022 9:00am

Thursday, July 28, 2022  9:00am

LOCATION: John Ivan Slo-Pitch Complex at Mic Mac Park, Carmichael St. Windsor, ON

SPORT DESCRIPTION: 

To ensure teams are separated into divisions where they will be competing against teams of similar skill levels a 4-round, Round Robin will set teams into Division “A” or “B” followed by a double elimination tournament. 10 person teams with a 20 person maximum roster.  Teams will compete in 7 inning games with game times limited to 1 hour 15 minutes.  No metal cleats allowed. Restricted flight 12” SPO limited flight balls.  Approved SPO bats only.  The team captain will submit the team name and team roster. Team members for this sport will not be considered as registered until the team captain completes this step and each team member completes the on-line registration.

DATE:   Sunday, July 31, 2022           TIME: 8:00am

LOCATION: Lakewood Park, 13400 Riverside Dr E. Tecumseh, ON

SPORT DESCRIPTION:

There will be 2 different events available.  You must register for either the Long Course Triathlon or the Sprint Triathlon.  Long Course is 1000M swim, 32K cycling, 6K run.  Sprint is 500M swim, 16K cycling, 3K run.  Team Relay in either the Long Course or Sprint will consist of one swimmer, one cyclist, and one runner. As individual and team events start together, team competitors may NOT compete in the individual events.

EVENT ENTRY CODES:

Men 18-29 long/sprint
Men 30-34 long/sprint
Men 35-39 long/sprint
Men 40-44 long/sprint
Men 45-49 long/sprint
Men 50-54 long/sprint
Men 55-59 long/sprint
Men 60+  long/sprint
Women 18-29 long/sprint
Women 30-34 long/sprint
Women 35-39 long/sprint
Women 40-44 long/sprint
Women 45-49 long/sprint
Women 50-54 long/sprint
Women 55-59 long/sprint
Women 60+  long/sprint
Men’s TEAM Open  long/sprint
Women’s TEAM Open  long/sprint
Co-ed TEAM Open  long/sprint

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